AI Insights · Timothy · July 2021
Top 5 Educational Games on Android in Romania Q2 2021
Discover the performance trends of the top 5 educational games on the Android platform in Romania during Q2 2021. Data provided by Sensor Tower.
The second quarter of 2021 saw interesting performance trends for the top 5 educational games on the Android platform in Romania. Here’s a closer look at the weekly downloads, revenue, and active users for these popular apps.
Toca Boca World experienced a notable increase in weekly downloads, peaking at approximately 6.96K in the week of June 21. The app's weekly revenue showed significant fluctuations, starting at around $1.2K and reaching a high of approximately $3.4K in mid-April. Active users remained fairly steady, starting at 45.3K and ending the quarter at around 51.9K.
Intellecto Kids Learning Games showed modest revenue growth, peaking at about $117 in the week of June 7. The app's weekly downloads fluctuated, with a significant drop to just 2 downloads in mid-June, eventually climbing back to 39 by the end of the quarter. Active users started at 824 and saw a notable decline to 70 by the end of June.
Sago Mini World: Kids Games had a stable revenue trend, with peaks at around $162 in the week of June 14. Download numbers were relatively low, peaking at 135 in the last week of June. Active users fluctuated slightly, starting at 653 and ending at 600.
LEGO® DUPLO® WORLD saw a peak in weekly revenue around mid-May at approximately $144. Weekly downloads hit a high of 3.89K in late April, but saw a significant decrease towards the end of the quarter, dropping to 350 in the last week of June. Active users saw a steady increase, starting at 3.12K and reaching 7.13K by early May, before declining to 4.04K by the end of June.
123 Number Games for Kids maintained a consistent revenue stream, peaking at around $39 in late April. Weekly downloads were relatively low but saw a slight increase towards the end of June, reaching 175. Active users showed a gradual decline, starting at 923 and ending the quarter at 664.
These insights into the performance of top educational games on the Android platform in Romania during Q2 2021 highlight varying trends in downloads, revenue, and user engagement. For more detailed insights, visit Sensor Tower.